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The development of the KIBERTRON Humanoid Robot is accompanied by the development and implementation of a series of new technologies and devices:
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The robot’s brain, governed and developed by the Natural Intellect (NI) Technology, will consist of a device which we called the Chaotic Logic Computer.
It is a new type of device, in which there will be no conventional microprocessors and elements, but direct estimation of the probability will be employed through utilizing the physical processes taking place in different materials.
This new device will allow to be directly constructed probabilistic communication structures (reflects) and will allow approximation of the five-dimensional space and the robot can be correctly integrated in it.
The Chaotic Logic Computer will be based on the meta-mathematics which is not using numbers or usual arithmetic operations addition, subtraction, multiplication and division.
It will operate with "similar objects", which can’t be described with numbers but which are the the source for the concept for the numbers.
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This technology uses the probability-based communication model of the respective body generated on the basis of the capability of the intellect to structure and integrate all its constituting elements, knots and systems and to work directly with the Orientation and Positioning Technology. The Walking Technology does not make use of "hard" mathematical algorithms.
The uniqueness of the method used here is that the created technology is trained to serve the respective body and can deal with crisis situations like an abrupt change of the centre of gravity or a change in the structure and the weight of the body due to the losing of a limb or adding some kind of load.
This technology will be critically important for the KIBERTRON robot because it will enable the robot to move effectively in space by the means of the limbs designed for this purpose, namely the legs.
There is no known analogue to the Walking Technology developed by the KIBERTRON Team. Currently, the best scientific achievement in this field, apart from our team’s work, is the Zero Moment Point (ZMP) technology but it is not analogous to the method of human walking and most of the problems its developer face ensue from this.
Unlike ZMP, the Walking Technology will allow the KIBERTRON robot to walk by the means of its two legs at a speed comparable to the human one, to sit, to run, to stand up starting from different positions of the body, to navigate through various terrains, securing its stability regardless of the changes in the environment and inside the body, thus demonstrating its unique capability to deal with crisis situations.
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It will operate through the probability-based reality which will be used by the robot’s intelligence.
It will enable the robot to discern stationary and moving objects, just like people do, and to determine their basic characteristics like shape, size, material, colour, nuances, peculiarities, number, distance, position.
This will permit the robot to behave adequately in its environment and will enable it to learn by observing and repeating concrete actions.
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Apart from the innovations regarding the KIBERTRON robot described so far, the usage and development of a methodology based on the Theory of Time leads to the development and implementation of additional innovative technologies that match the technologies directly involved with the humanoid robot in importance and potential. One of them is
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Virtual Teams Engine is an integrated system for managing projects and teams.
It is based on the building of probability communication structures and allows their identification in teams, companies, organizations, communities by using elements of intelligence built into the system.
This is realized through a platform-independent computer system created specially for the application of the concept of Virtual Team and Virtual Team Members in the fields of Project Management, Corporate Management and Institution Management.
KIBERTRON Ltd offers services and products based on the current version of the system at its official website: www.virtualteamsengine.com.
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